This platform update is free for all owners of Arma 3. marvinzih: do you knew how to fix it, please? Intended for infantry, unarmoured/lightly-armoured vehicles and low-flying helicopters. Love it if you could make it work with the submarines too. Crouched, unarmed sprinting is the fastest way for infantry to travel on foot, Standing sprint with binoculars is the next fastest way @ 6.267 m/s. All trademarks are property of their respective owners in the US and other countries. Game updates, videos, pictures, discussions, help, and more. However, no amount of incoming damage will be transferred onto the Strider's main "health" pool. Drones | Free Full-Text | A Preliminary Study on the Development of a Contents 1 Listings 1.1 Wheeled 1.2 Tracked 1.3 Rotor-wing 1.4 Fixed-wing 1.5 Aquatic 2 Gallery 3 Notes 4 See also Listings Wheeled See Wheeled vehicles Tracked See Tracked vehicles Rotor-wing See Helicopters Fixed-wing See Fixed-wing Aquatic In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. Item capacity Then if you want your vehicle to have customizable paint, you can configure them in the color file (i dont remember the exact name im sorry im at work), It might be but confusing, but i hope u'll understand this whole text, otherwise quote me again and tell me what you do not understand. Then for each file which are usefull for the shop, you copy and paste the code, and dont forget to replace every "car" by "myNewShop". Powered by Invision Community. I never liked, in any game, tapping the "gas pedal" to accelerate with. Maintaining a constant speed up till now is annoying at best. CRV-6e Bobcat tracked engineering vehicle, MH-9 Hummingbird recon/transport helicopter, AR-2 Darter & Tayran AR-2 quadrotor UAV variants, MQ4A Greyhawk & K-40 Ababil-3 attack|recon UAV variants, COMPANY base for a surprise night-time raid. PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. Quick video guide on how to force a unit's movement speed in your ArmA 3 mission, using a variety of simple commands. The driver sits in the front seat by themselves, with three medium-sized windows providing vision of the area in front of the vehicle. If you want to test this feature, just open Arma 3, run the Arsenal, and choose your vehicle: Customize / Export / Test! joew In jets I use 1200 DPI. Having a CPU clock of 3.9GHz or higher is recommended. Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 1500 m. NOTE: Only available on the Strider GMG variant. Arma is a very CPU-intensive game, much affected by processor single core performance. I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 (You go slightly faster than listed). Powered by Invision Community. It is incorrectly classified in-game as an MRAP. Unarmed: 4 seats:1 Driver1 Commander2 PassengersArmed: 4 seats:1 Driver1 Gunner1 Commander1 Passenger Anyway, thank you for all ur help It helped me a lot. As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. The tyres are susceptible to small arms fire and take 400% additional damage from HE-type munitions. I got a problem with Jozen mod. The projectile normally does not contain explosives, instead relying on the projectile's high speed, mass, and kinetic energy to inflict damage. Limit the speed of an AI-driven vehicle or AI person to given value. Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. If so I might see about getting a G27 or similar and just using the pedals (steering wheel would be too hard as it'd be constant switching and moving that around - not good if you're trying to get out to react to a threat!). It takes 200% increased damage from high-explosive (HE) type munitions. Could you help me with that, please? Excellent mod! On 25/11/2016 at 0:59 PM, marvinzih said: Vehicles: How add from mods and how to change speeds, http://steamcommunity.com/sharedfiles/filedetails/?id=561566896, http://steamcommunity.com/sharedfiles/filedetails/?id=627779375. Can someone clue me in on where to find these scripts, or how to make one myself? And do you recommend me a better way to increases (or implement) an speedboat much faster, please? So the question that i have is a two-parter: 1. I was curious about how fast a player could run forward in a single direction. Could anyone help me with 2 things please: vehicle gears 1-8 and 2 reverse gears. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. The first index is the base and will be applied on every vehicle (whatever its kind) with 5 ticks per seconds and used when the speed is inferior to 10 KM h. Then, seconde is for a speed between 10 Km h and 90 Km h, the next (index 2) is for a speed between 91 Km h and 130 Km h and the last (index 3) will be used for a speed superior to 130 Km h. 1 Maybe Its still there. Strider, Strider HMG, Strider GMG Whether via sea, air, or land, Arma 3 features a vast array of vehicles. ARMA 3 - FPS and Graphics Guide 2021 - YouTube If damaged: Gradually leak 20% of remaining fuel over time. (*) Not used by any in-game Strider. I attempted to use the setVelocity script from example 2: (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed). By HMG Loadout:1 RCWS HMG 12.7 mmGMG Loadout:1 RCWS GMG 40 mm Vehicles : _ MB 4WD Jeep guerrilla, can be equipped with a LMG or a launcher AT Albanians Weapons : _ AR AKS-74U 5.45 mm _ AR AK-12U 7.62 mm _ AR AKM 7.62 mm _ AR AK-12 GL 7.62 mm _ LMG RPK-12 7.62 mm Armor : _ Medium bullet proof vest Vehicles : _ Offroad guerrilla, can be equipped with a LMG or a launcher AT Frequently Asked Questions - Vindicta Player Guide I'd assume in MP execute that locally to the driver. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. Espaol - Latinoamrica (Spanish - Latin America). In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. Otherwise, like Yannick said, it does have a max rotation speed. Thank you very much for the help, You cant change the top speed of a vehicle in config_vehicle.hpp. If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. action menu key would open the action menu, and as long as you hold that key and not select an action it should stay open. From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. Meda's usually-incomplete-never-to-be-completed project dumping ground. Conditions. Its HE grenades are intended for use against groups of infantry, unarmoured/lightly-armoured vehicles and medium-armoured vehicles with exposed turrets. While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. 3 months after microdiscectomy hayes diesel motorcycle for sale wattpad naena tiap hari. modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. FREE SUPPORTING FEATURES Enhanced Armored Vehicle Experience A combination of upgrades makes operating armored vehicles a much more immersive experience. The designator is integrated into a camera fitted on the top of an extendable mast that is located on the left passenger side of the vehicle (where the commander is seated). If you believe your item has been removed by mistake, please contact, This item is incompatible with Arma 3. I've found this out, thanks. A Strider looks over cargo containers at Malden airport. Striders have base armour values of 200. This item will only be visible in searches to you, your friends, and admins. Vehicle Controls - ArmA 3_The Game - Google Recruitment - Vindicta Player Guide Press question mark to learn the rest of the keyboard shortcuts. ArmA 3 Vehicles View source A list of ground, air, and aquatic vehicles found in ArmA 3 . If the RCWS turret's armour plating has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. If the hull has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. The following highlighted positions serve as weak points on the Strider: LEGENDGreen = HullOrange = EngineViolet = Fuel tankMaroon = Turret. Strider For those I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. Here's some data. Notable Traits ArmA 3 Vehicles | Armed Assault Wiki | Fandom Description Description: Sets velocity vector of an object in m/s. If you want to edit a config file that is in .bin format you need to use Arma 3 Tools to convert it. That would make it more useful to use the other keys 'Q' and 'W'. 3) Anyone could recommend me more driveable boats, like largue ships (cargo / transport / turism / sports ), please? But what is the best way to do it relative to the direction the vehicle is facing? along with them, submersible vehicles such as the SDV. The driver can operate the vehicle, turn the lights on and off, and blow the horn. No matter the variant, they all utilise Composite Armour plating. There is no way to increase the speed on "Arma 3" Vehicles again, and I have never got a problem with Jonzie vehicles, check your init on the NPC to make sure that you haven't screwed anything up. Everything about the ARMA game series by Bohemia Interactive on reddit! The adjustable periscope makes the Strider highly useful for reconnaissance purposes. insertions where surprise is key, deploy the SDV and approach the target from below. (*) Reductions only apply to the explosive component of the munition i.e. Other questions When? Hold [Z] to decrease throttle and lose altitude. If you don't know how to work with configs or Arma 3 Tools I would just suggest not to at all. if you have a look in the Arma3AlphaProfile file in your documents folder, you will find command functions for shifting up and down gears. This script was used to get speeds. NATO on the other hand, would be altered to use the Hunter as their MRAP-type vehicle instead (which also used to be a CSAT vehicle prior to the Alpha's release). VEHICLE IS ALWAYS AN OPTION. simulation yet seen in the Arma series. The only way to "holster" you weapons in vanilla arma is to "lower" a launcher, or go prone while holding one. on release it should close the damn menu, or it closes after selecting an action. The Strider's body can survive 1,600 points of damage. First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. By VTOL Guide - Community Flight Guides - FK Gaming PHYSICS Seats Accuracy-wise, it has a fixed dispersion of 0.0012 rad regardless of distance. As you are unarmed, you have nothing to raise/lower. It has an effective firing range of 800 metres up to a maximum of 1,500 metres. How To Force Unit Moving Speed | ArmA 3 - YouTube Press J to jump to the feed. Arma 3 - Infantry movement speed : r/Onyx_Meda - reddit Note that although only the armed Strider variant is depicted here, hit zones are identical for all models regardless of configuration with the exception of the turret. Mousewheel up= +10kph Mousewheel down= -10kph. They act like boulders and it changes their hitboxes to squares where their length defines the size of the square, which means that I can go careening at 200 kilometers an hour in a Strider after hitting what looked like air but the game interpreted as "obstacle.". Thank you for the help! Press J to jump to the feed. You cannot "lower" a launcher. By using this site, you agree to our Terms of Use. Arma 3 - Infantry movement speed GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017 I was curious about how fast a player could run forward in a single direction. setVelocity - Bohemia Interactive Community
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