I'm not joking. Option 1 Whenever the wearer of this ring deals sneak attack damage for the first time in a fight against an enemy, that enemy becomes filled with paranoia. Pathfinder Wrath of the Righteous Seelah Quest Guide This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. Option 2 +3, unholy, whenever the wielder lands a hit, the enemy must pass a will saving throw (DC 20) or their armor is sundered for 1d3 rounds. Option 1 -5 penalty to mobility skill checks, electricity resistance 30. For each adjacent ally of the affected target they suffer -1 penalty on saving throws and -2 penalty on damage rolls. Greater rods can be used with spells of 9th level or lower. When this effect ends, the first attack the wearer makes suffers -4 penalty to attack and damage roll, as well as caster level checks to overcome spell resistance (if needed). Option 1 +3, adamantite, grants +2 additional daily uses of lay on hands, fervor, and channel energy class abilities, if you possess them (applied after rest). Option 1 Whenever the wearer of this ring deals sneak attack damage for the first time in a fight against an enemy, that enemy becomes filled with paranoia. Whenever the wearer is mounted, and they or their mount confirms a critical hit against an enemy, that enemy is afflicted with the exploding head effect for 1d3 rounds. Option 1 +2, wielder does +1 bonus damage per dice rolledfor spells with cold descriptor. Option 2 Whenever a druid wearing it casts a spell from their spellbook, they cast it as if they were one level higher. You gain +4 bonus to saving throws against mind-affecting effects, emotions, confusion, fear, death, and compulsion effects, but a -2 penalty to saves against poison, elemental, paralyzing and movement impairing effects. Due to the sheer amount of items, Ive condensed many of the tooltips down to be more brief, but have otherwise copied exact descriptions. For each adjacent ally of the affected target they suffer -1 penalty on saving throws and -2 penalty on damage rolls. Option 2 +4, uses intelligence modifier as a damage bonus, you also use your intelligence bonus for attacks instead of strength (Not clear if both intelligence and strength both grant a damage bonus.). Option 2 +2, speed, whenever the wielder of this shortspear uses the cleave or vital strike feat, the next attack against the affected creature deals additional 3d6 sonic damage (This one currently shows up as null when moused over in crusade mode.). The amulet also increases the DC of spells with sonic descriptor you cast by 2. Option 2 You can cover yourself in an invisible corrupted fire. Pathfinder: Wrath of the Righteous - Enhanced Edition, This item has been removed from the community because it violates Steam Community & Content Guidelines. At the start of every combat, all enemies in a 50 feet range around the wearer must pass a will saving throw (DC 32) or become confused for 2 rounds. The wearer can choose to suffer a -2 penalty to AC to grant all party members a +1 bonus to AC. All Traits in Pathfinder Wrath of the Righteous Greater rods can be used with spells of 9th level or lower. Due to the sheer amount of items, Ive condensed many of the tooltips down to be more brief, but have otherwise copied exact descriptions. I will try to update this later. Option 2 Whenever the wearer of these gloves lands a sneak attack against an enemy, the enemy becomes vulnerable to fire for 1 round and suffers additional 2d6 fire damage. Pathfinder: Wrath Of The Righteous Best Weapons Tier List "The realm of Sarkoris was destroyed when Areelu Vorlesh, a. Option 1 +5, made of crystals and can be worn by a druid. Option 3 +3, +3 bonus to saving throws against fear and nauseated condition. Option 2 Whenever you cast an ear piercing scream spell, the damage it deals is no longer limited to to 5d6. It is unusual to find so much cheer in a person with such a dark past. When you return (after the Ivory Sanctum), the witch will gloat they've taken Kyado prisoner but Kyado will break free and kill the witch in a cutscene right after, while weaing Delamere's treasures. Option 3 +2 enhancement bonus to intelligence. Manually download the mod archive (.zip), and install it through UMM. Option 1 These glasses allow their wearer to use the Maddening Gaze ability three times per day.Maddening Gaze: As a swift action, you can look in a certain direction. In addition, the wearer and all their allies in 10 feet area gain the effects of the Shield Caster, Allied Spellcaster and Shield Wall feats. Option 1 +2, +2 scared bonus to fortitude saving throws. Creatures who fail the saving throw against it become dazed for 2 rounds instead of 1 round. The enemy also suffers -2 penalty to all saving throws until the end of combat. Opening Information The creature is staggered and loses 1 hit point each round. Option 1 -5 penalty to mobility skill checks, electricity resistance 30. Option 2 You bound a part of your soul to the ring. When the number of scorches reaches 3, they begin to glow, granting anyone a +2 bonus to attack against such creatures. For each adjacent ally of the affected target they suffer -1 penalty on saving throws and -2 penalty on damage rolls. Pathfinder: Wrath of the Righteous - All Restored Relics in Game - Act Option 1 +4, thundering, whenever the wielder lands a hit with this sai, they gain +1 bonus to damage rolls with this sai until the end of combat. Whenever you use shield bash, the enemy has to pass a fortitude saving throw (DC 20) or become vulnerable to cold damage, taking 50% more damage than usual until the end of battle. This effect lasts 1d3 rounds. If you successfully land an attack of opportunity, the enemy must pass a fortitude saving throw (DC 17) or become paralysed for one round. Is it possible to add the names of the completed items to the list? Option 1 Whenever this shield is under the affect of warpriests sacred shield, each time the wielder bashes using this shield, it deals 1d6 holy damage, an enemy must pass a will saving throw (DC 18) or will be marked. Pathfinder Wrath of the Righteous Best Rings Below we've arranged all the Pathfinder Wrath of the Righteous Best Rings. A creature with ferocity remains conscious and can continue fighting even if its hit point total is below 0. When such creatures attack the wearer with magic, for the next rounds, the wearer gains a +2 profane bonus to attack and damage rolls, and caster level checks made to overcome spell resistance. It should be noted that some of the relics aren't rewarded properly currently, and have to be added via using toybox, and some items may not function correctly as the tooltip states they will. However, whenever the wearer lands a first hit in melee against a new enemy the target must pass a fortitude saving throw (DC 32) or be stunned and become vulnerable to sonic damage for 3 rounds. Option 2 +2, this chainmail partially absorbs magic from chaotic or evil creatures. Whenever this wearer is hit by a non-slashing weapon, they must pass a reflex saving throw (DC 20) or become staggered for the first attack in a round, as well as suffer -2 penalty to attack rolls for one round. (Anyone else feel like this weapon could be crazy insane on a trickster into legend build? While under this effect, an enemy thats attacking the wearer must pass a reflex saving throw (DC 17) or suffer 3d4 piercing damage. This shield also deals additional 2d8 points of holy damage to undead creatures (Note, when choosing this option it just shows up as an unfinished item when hovering over the tooltip, but it came out as this item.). Otherwise, take Delamere's Armor and Delamere's Bow for yourself. It also has to pass a fortitude saving throw (DC 19) or all bludgeoning damage it receives will be multiplied by 1.5 until the end of combat. Bladeguard: Buckler While activated, all enemies in a 10 feet area around the owner must pass a will saving throw (DC 36) or suffer a -5 penalty on saving throws against mind-affecting spells, -2 penalty on saving throws against enchantment school spells, and become vulnerable to sonic damage for 5 rounds. Pathfinder: Wrath of the Righteous Unique Items and Locations The hardest to find unique items are: Pathfinder: Wrath of the Righteous Barding Pathfinder: Wrath of the Righteous Midnight Bolt Pathfinder: Wrath of the Righteous Brazen Whip Pathfinder: Wrath of the Righteous Book of Dreams Pathfinder: Wrath of the Righteous Linds Family Chainmail Option 1 -5 penalty to mobility skill checks, electricity resistance 30. Option 2 Whenever the wielder lands a melee touch attack, the enemy must pass a will saving throw (DC 20) or his heart and mind is consumed with agonizing lust, any critical hit against effected enemy drives him even crazier, paralyzing for one round. Once per day you can charge both weapons in your hands with this flame for 10 minutes. Thats all we are sharing today in Pathfinder: Wrath of the Righteous All Restored Crusader Relics Guide, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author Todeshund, Your email address will not be published. Wrath of the Righteous lets you choose between realtime-with-pause and turn-based combat, and you can switch between the two by pressing T. If you prefer the precision of turn-based but would. Mask (These take up the helmet slot rather than the eye slot, despite it being a mask.). It grants the wearer DR 3/- and moderate fortification, but also makes the wearer vulnerable to sonic damage. Option 1 This shirt makes all the wearers fire spells deal additional 4d6 fire damage while making them suffer a -2 penalty to AC. Ch. Option 1 +6 enhancement bonus to charisma and intelligence. The creature is staggered and loses 1 hit point each round. Unsure if this will come out as a club or not.). Such mark can only be on 1 target at a time. Option 2 Whenever the wielder lands a melee touch attack, the enemy must pass a will saving throw (DC 20) or his heart and mind is consumed with agonizing lust, any critical hit against effected enemy drives him even crazier, paralyzing for one round. Whenever the wearer is attacked with a spell, the enemy must pass a Will saving throw (DC 19) or they become nauseated for one round. Pathfinder Adventure Path: Wrath of the Righteous Part 2 - Sword of Option 2 +5, flaming burst, whenever the wielder lands a first hit against a new enemy, the enemy must pass a fortitude saving throw (DC 32) or catch on cursed fire which makes it unable to cast spells for 1d3 rounds. A successful fortitude saving throw (DC 36) halves the damage. Name Type Desc Location Arrowguard: Buckler: This +4 buckler grants its wielder an additional +3 bonus to AC against ranged attacks. Option 2 +4, whenever the wearer is hit, gain fast healing 1 (stacks up to 10) until the end of combat. Option 2 +2 enhancement bonus to strength. This effect stacks up to 3 times and persists for 1d4 rounds. Act 3 First Retriever Padded Armor/Shirt, Act 3 Unholy Symbol of Rovagug Handaxe/Battle Axe/Great Axe, Act 3 Chillboars Hide and Tusks Shortspear/Spiked Light Shield, Act 3 Phylactery of Stevanius Ring/Scythe, Act 3 Crest of the Fallen Knight Belt/Chainmail/Shortsword, Act 3 Faultless Daybreak Heavy Flail/Light Shield/Scalemail, Act 3 Stone of Ghostly Pathways Circlet/Ring/Sai, Act 3 Wicked Dope Banded Armor/Quarterstaff, Act 3 Branch of the Last Ash (Sakoris Map) Bardiche/Heavy Pick, Act 3 Attractive Impulse Gloves/Light Crossbow/Metamagic Rod, Act 5 Mask of the Facestealer Belt/Mask, Act 5 Burning Brand Bardiche/Sling Staff/Trident, Act 5 Remains of the Colourless One Arrows/Breast Plate/Spectacles, Act 5 Voice of the Cursed Bard Lyre/Amulet, Pathfinder Wrath of the Righteous Unique Items and Locations, Pathfinder Wrath of the Righteous Unique Armors and Locations, Pathfinder Wrath of the Righteous Unique Weapons and Locations, Pathfinder Wrath of the Righteous Unique Accessories: Necklaces and Rings, Pathfinder Wrath of the Righteous Mythic Abilities, Spells and Feats, All Spells in Pathfinder Wrath of the Righteous, College Kings Walkthrough & Complete Guide (All Scenes), Plan B: Terraform Planning For City Growth, PUBG Vikendi Map (Bear Cave, Bunkers, Lab Camps), Soul Knight All Gift Codes (March 2023) Free Gems & Items, Star Stable Codes for Star Coins, Star Rider & Clothes (March 2023). . Option 2 +6 enhancement bonus to charisma and intelligence. Wrath of Ancestor Dwarven Waraxe Whenever this +3 thundering dwarven waraxe is wielded by a dwarf, it grants the wielder a +2 inherent bonus to AC and a +1 inherent bonus on attack rolls. You become immune to fire damage, but gain weakness to cold and holy damage. Option 2 All summon spells of 6th level and lower are maximized as though using the maximize spell feat. Whenever a creature hits them with a melee attack, that creature suffers 1d6 piercing damage. $28.99. Option 2 +2, speed, whenever the wielder of this shortspear uses the cleave or vital strike feat, the next attack against the affected creature deals additional 3d6 sonic damage. Bardiche/Heavy Pick (both options come with same enchantments) . Whenever you or your party members attack using the rapid shot feat, they dont suffer a -2 penalty to attack but gain a +2 bonus to damage instead. Head downstairs and interact with the sarcophagus. Whenever this weapon confirms a critical hit against an outsider, the outsider has to pass a fortitude saving throw (DC 25) or suffer the plane distortion effect, for 1d4 rounds. They also gain a +2 circumstance bonus on attack rolls against this target. Option 2 +3, +2 morale bonus to dexterity. Crusade, crusade, crusade, and drives your foes into the abyss. All critical hits against this creature deal additional 3d6 piercing damage. It grants the wearer DR 3/- and moderate fortification, but also makes the wearer vulnerable to sonic damage. Option 2 +2 enhancement bonus to charisma. The amulet also increases the DC of spells with sonic descriptor you cast by 2. The modified spell also becomes maximized as though using the maximize spell feat. Ring On every fifth hit it automatically casts the cold ice strike spell in the direction of the enemy as a 12th level wizard. The wearer can choose to suffer a -2 penalty to AC to grant all party members a +1 bonus to AC. Affected creature becomes more fragile, getting -2 penalty to AC. If one of the party members falls unconscious, a giant spider is summoned to fight alongside you for 3 rounds. Pathfinder: Wrath of the Righteous review | PC Gamer Each time the wielder confirms a critical hit, an enemy is affected with a Burst with Light effect. A successful saving throw negates the blindness and halves the damage. A successful saving throw negates the blindness and halves the damage. Note that using mods disables Steam achievements. Whenever the wearer is attacked, the enemy has to pass a reflex saving throw (DC 20) or suffer -10 penalty on damage rolls for 1 round. Likewise, some of the act 5 relics can be obtained in act 4, but cannot be restored until act 5. While in this state you share an unbreakable bond, while under this effect all members get an additional attack of opportunity per round. I usually try to resist specializing in weapons because I like the freedom to switch them up and not feel like I've wasted those feats. Option 2 +3, radiant. Option 1 Whenever the wearer is fighting defensively and lands a first attack in this condition, the enemy is pushed 10 feet away and is knocked prone for 1 round.